Virtual reality games may improve motor skills in young people with dyspraxia

Olivia Bennett
5 Min Read
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Virtual reality games may improve motor skills in young people with dyspraxia

Virtual reality games may improve motor skills in young people with dyspraxia
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Virtual reality games may improve motor skills in young people with dyspraxia
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Engaging in virtual reality (VR) games may enhance motor performance for young people with dyspraxia, according to new research.

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The preliminary study, conducted by researchers from the University of Exeter and published in JMIR, found that a home-based immersive VR game, Beatsaber, improved motor coordination in young people with dyspraxia, also known as Developmental Coordination Disorder (DCD).

Dr. Gavin Buckingham, cognitive psychologist in the Department of Public Health and Sports Science at the University of Exeter, and project supervisor, said, “These findings provide some promising early evidence that virtual reality games like Beatsaber might be an effective way to improve motor control in children and adolescents with dyspraxia. The next step would be to investigate whether virtual reality can help children enjoy a broader range of sporting activities at a young age.”

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During the study, conducted by Mohammed Alharbi, 27 participants aged 10 to 16 played Beatsaber, which requires repetitive, goal-directed movements to build coordination and speed. Children who played Beatsaber for 30 minutes a day for the entire week showed improvements in upper-body dexterity, compared to when they played games on a tablet.

Dyspraxia is a neurodevelopmental condition that affects the movement and coordination of two children in each class of 30 in the U.K. Individuals often struggle with object manipulation, such as grasping, kicking, or throwing, and locomotor skills including walking, running, and jumping. These difficulties can impact everyday activities such as play, as well as school-based tasks like writing, coloring and using scissors, potentially affecting confidence, participation and quality of life.

One participant was Frankie, a 16-year-old from Devon, who was diagnosed with dyspraxia at the age of 8. Frankie receives dyspraxia support from his school, allowing him to use a laptop instead of handwriting his work.

Frankie said, “I remember when I was in high school, I used to hate the lunch queues because I would keep bumping into people, it was just the worst. I’m prone to dropping things and I tend to leave my laces done up as tying them can be difficult, but I’ve lived with dyspraxia for so long that this feels normal to me. The games were really fun and I noticed I got quicker with the hand dexterity tasks, but my balance and hand-eye coordination also improved after using the VR. Dyspraxia isn’t something you really see people talking about, so I hope that research like this can change that.”

The paper is published in JMIR, titled “Home-Based Immersive Virtual Reality to Improve Motor Performance in Children and Adolescents With Developmental Coordination Disorder: A Crossover Study.”

More information

Home-Based Immersive Virtual Reality to Improve Motor Performance in Children and Adolescents With Developmental Coordination Disorder: A Crossover Study, JMIR (2026).

Key medical concepts

Coordination Disorder, DevelopmentalVirtual Reality Exposure TherapyMotor Skills

Clinical categories

Children’s healthNeurologyAllied health

Citation:
Virtual reality games may improve motor skills in young people with dyspraxia (2026, March 10)
retrieved 11 March 2026
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Olivia Bennett (she/her) is a health education specialist and medical writer dedicated to providing clear, evidence-based health information. She holds a strong academic background in public health and clinical sciences, with advanced training from respected institutions in the United States and the United Kingdom.   Bennett earned her Bachelor of Science in Public Health from the University of Michigan. She later completed her Doctor of Medicine (MD) at the Johns Hopkins University School of Medicine, where she developed a deep interest in preventive care and patient education.   To further strengthen her expertise in global and community health, she obtained a Master of Science in Global Health and Development from the University College London. She also completed a Postgraduate Certificate in Clinical Nutrition at the King's College London.   Since completing her studies, Bennett has worked in both clinical and health communication roles, contributing to medical blogs, health platforms, and public awareness campaigns. Her work focuses on translating complex medical research into practical guidance that everyday readers can understand and apply.   In 2021, she began specializing in digital health education, helping online health platforms maintain medically accurate, reader-friendly content. Her key areas of focus include: Preventive healthcare Women’s health Mental health awareness Chronic disease management (diabetes, hypertension) Nutrition and lifestyle medicine   Bennett believes that trustworthy health information should be accessible to everyone. Her goal is to empower readers to make informed decisions about their well-being through clear, compassionate, and research-backed guidance.   Outside of her professional work, she enjoys reading medical journals, participating in community wellness initiatives, and mentoring aspiring health writers.
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